Caddy Flip

Our Flagship Game - Full of high speed catches and battle royales using the Caddy. This game requires solid coordination and extremely fast reaction time.

TIPS

  1. Always load the ball by dropping it in the top.
  2. The faster the Caddy is flipping when it lands, the more likely to get a POP!
  3. Try a Rocket Toss to swich it up!

Split Teams and Create Landing Zones

Split into two teams. Create a common landing zone or team specific landing zones on your table.

Play 1v1, 2v2 or more.

Load the Caddy

The tossing team fully expands the Caddy and drops the ball in the big hole to load it before each toss.

Toss It

Toss the loaded Caddy at least 10' high the onto your landing zone.

Low tosses and inaccurate landings don't count and you lose your turn!

Teams take turns tossing, each toss.

Stack It

If your Caddy collapses ribs, get ready for max points!

If the Caddy stays on the table, each fully collapsed rib is +1 point to the tossing team.

Pop It

Its game on when the Caddy lands accurately in the landing zone and the ball leaves the Caddy.

Popped Ball - You will hear the ball "pop" out, and it will shoot very fast!

Lobbed Ball - When the ball lobs out of the Caddy slowly.

Catch It

Catch the ball before it touches the ground to earn +2 points for your team.

Both teams can catch the ball. If nobody catches the ball, the tossing team earns +1 point.

Score It

Since both teams can score on any given turn, you need to calculate points for both teams then use cancel scoring.

Winner!

Make sure to use cancellation scoring to calculate points each turn.

First team to 11 wins! Win by 2 scoring.

More Details

Set Up

  • Play 1v1 or 2v2 or more.
  • Create landing zones (try dividing your table in two)
  • Players stand on opposite ends of the table or 6 feet from the landing zone

Rules

Offense (Tossing Team)

  • Toss the loaded caddy at least 10 feet high onto the landing zone to "stack" ribs and "pop" the ball like a rocket.
  • Try to catch the ball before it touches the ground.
  • No player can touch the Caddy on or over the table.

Defense (Catching Team)

  • You MUST catch the ball before it touches the ground.
  • No player can touch the Caddy on or over the table.

What Things Mean

  • Live: When a toss lands accurately in the landing zone and the Caddy or ball is not dead.
  • Dead Ball: When the ball touches the ground, or stays in the Caddy.
  • Dead Caddy: When the Caddy doesn't land in the landing zone or touches the ground.
  • Stacked Rib: When an inner rib of the caddy has been completely collapsed.

What Happens

  • Player Contact: Because both teams can catch, players must direct all actions towards the ball only. Players cannot push, tackle or impact others intentionally.
  • Boxing Out: Players can lightly box each other out to catch the ball. All contact must be directed towards the ball.
  • Points: Stack, Offense and Catch points count only when the Caddy lands in the landing zone (was live).

Scoring

Offense (Tossing Team)
  • Stack Point: +1 point for each fully collapsed rib on the caddy if it stays on the table.
  • Offense Point: +1 point if nobody catches the ball.
  • Catch Points: +2 points if you catch a ball.
Defense (Catching Team)
  • Catch Points: +2 points for catching a ball.

Cancellation scoring is used after every toss.

First team to reach 11 points wins! You must win by 2 points.

Advanced Rules and Scoring

Once you have the basics down, mix and match these additional rules and scoring to level up your game. Each one adds a specific challenge...

Standing Stacks

  • Stack points only count if the Caddy remains standing on an end on the table (not on its side).

Snags

Snagging the ball on the table is now worth less than a catch

  • Snagging the ball when it is on the table is only worth 1 point instead of 2 for the team who snagged it.

Caddy is Live

The Caddy is now live for the Defense (best for 2v2 or more)

  • If the Caddy lands on or touches the landing zone and bounces off the table, the defensive team must catch it before it hits the ground.
  • The offense can't go for these catches and still, nobody can touch it while its on the table.

Caddy is Live Scoring

  • Caddy Point: +1 point to the offense if the defense doesn't catch the Caddy off the table.

Bumps

Your body becomes a valid landing zone

  • If the offense misses the table on their toss, the defense can "bump" the Caddy one time with a body part before it hits the ground to try to pop the ball making it live for both teams to catch.

Bumps Scoring

  • If the Caddy is bumped and the ball leaves the Caddy, the team who catches the ball earns +2 points.

Ages 21+

Defense

  • 1 drink for any missed catch of a live ball.
  • 1 drink for every rib collapsed by offense.
  • 1 drink if the offense catches a popped ball.
  • Finish your drink if offense lands a full stack (all ribs collapsed).

Offense

  • 1 drink if the defense catches a popped ball.

Drink and play responsibly.

Need Help Scoring?

What games will you come up with?